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[ SWUnleashed Rules ] { The Galaxy }
A- Terrain Types
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- There are several different terrain types that a planet may have. These terrains consist of Forest, Desert, Snow,
Volcano, Gas, Swamp, Jungle, Plains, Ocean, Mountain, City, Ruins, Rock, and Grass. Each terrain may contain different
raw materials. For a list of what raw materials a terrain may have, see the Materials and Mining Rules.
- Cities must be built on the grass terrain. In order to create a grass terrain, it must be converted. The process
to convert is 500,000 for Forest, Plains, Rock, and Ruins terrain and 1,000,000 for Desert, Snow, Swamp, Jungle, and Mountain
terrains. Volcano, Gas, and Ocean terrains cannot be converted. A floating platform may be used as a building base instead
to build on these three terrains. Aquatic facilities may be constructed under ocean terrains.
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B- Hostile Terrains
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- A hostile terrain is one that causes characters to lose HP over time. Hostile terrains include desert, snow, and volcano.
- Desert terrains cause a 2% HP loss each hour after 14 consecutive hours in desert terrain.
- Snow terrains cause a 4% HP loss each hour after 8 consecutive hours in desert terrain.
- Volcano terrains cause a 10% HP loss each hour after only 1 hour in volcano terrain.
- The Survival skill allows a character to survive longer while in a hostile terrain. Each level adds 30 minutes to each terrain type.
- Some armors can provide protection against these terrains. For more information on protection items, read the Items Rules.
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C- Travel Modifiers
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- Traveling by any means other than repulsorlift results in modifiers in travel times. Not all terrains have modifiers.
Characters travel at a speed of 1 square per hour.
- To find the modified travel speed, multiply the character's or vehicle's speed by the given modifier:
Terrain Travel Modifiers
| Terrain |
On Foot |
Vehicle |
| Forest |
2/3 |
1/4 |
| Desert |
2/3 |
1 |
| Snow |
2/3 |
1 |
| Volcano |
4/5 |
3/4 |
| Gas |
N/A |
1 |
| Swamp |
1/5 |
1/4 |
| Jungle |
1/2 |
1/5 |
| Plains |
4/5 |
1 |
| Ocean |
1/6 |
1 |
| Mountain |
1/2 |
3/4 |
| City |
1 |
1 |
| Ruins |
4/5 |
1 |
| Rock |
2/3 |
1 |
| Grass |
3/5 |
1 |
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